Year 32026

Years 3–4 Maths (Stage 2)

Eric's Year 3 maths coaching course: core Year 3 skills

53 interactive lessons · 53 exercise sets · free to read, no account needed

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  1. 1

    Numbers to 10000

    Reading, writing and representing numbers up to 10000.

  2. 2

    Place Value: Thousands, Hundreds, Tens, Ones

    What each digit is worth; expanding and renaming numbers.

  3. 3

    Comparing & Ordering Numbers

    Using place value to compare numbers and order them on a number line.

  4. 4

    Odd & Even Numbers

    Recognising odd and even numbers and what happens when you add them.

  5. 5

    Mental Addition Strategies

    Bridging to ten, split strategy and jump strategy for adding in your head.

  6. 6

    Written Addition with Trading

    Column addition with carrying (trading) for 2- and 3-digit numbers.

  7. 7

    Mental Subtraction Strategies

    Counting up, jump-back and think-addition strategies.

  8. 8

    Written Subtraction with Trading

    Column subtraction with borrowing (trading).

  9. 9

    Addition & Subtraction Word Problems

    Choosing the operation and writing the number sentence from a story.

  10. 10

    Multiplication as Groups & Arrays

    Equal groups, arrays and repeated addition.

  11. 11

    2, 4 and 8 Times Tables

    Building the 2s, 4s and 8s by doubling.

  12. 12

    3, 5 and 10 Times Tables

    Patterns in the 3s, 5s and 10s.

  13. 13

    Division as Sharing & Grouping

    Sharing equally and making groups; links to multiplication.

  14. 14

    Fact Families

    Connecting multiplication and division facts (3 × 4 = 12, 12 ÷ 4 = 3).

  15. 15

    Halves, Quarters & Eighths

    Folding wholes into 2, 4 and 8 equal parts.

  16. 16

    Thirds & Fifths

    Unit fractions 1/3 and 1/5 of shapes and lengths.

  17. 17

    Fractions of a Collection

    Finding a half, third or quarter of a group of objects.

  18. 18

    Counting Money & Making Amounts

    Australian notes and coins; making the same amount in different ways.

  19. 19

    Giving Change

    Counting up to work out change from $5, $10 and $20.

  20. 20

    Number Patterns

    Skip-counting patterns; finding and describing the rule.

  21. 21

    Missing Numbers in Number Sentences

    Balancing number sentences like 7 + ▢ = 15.

  22. 22

    Length: Metres, Centimetres & Millimetres

    Choosing units, measuring and converting m/cm/mm.

  23. 23

    Mass: Kilograms & Grams

    Hefting, scales and comparing masses.

  24. 24

    Capacity: Litres & Millilitres

    Measuring how much containers hold.

  25. 25

    Perimeter & Area with Informal Units

    Distance around a shape and covering with squares.

  26. 26

    Telling Time to the Minute

    Analog and digital clocks; minutes past and minutes to.

  27. 27

    am, pm & Duration

    Morning vs afternoon times and how long events take.

  28. 28

    2D Shapes & Their Features

    Sides, corners and describing triangles, quadrilaterals, pentagons, hexagons.

  29. 29

    3D Objects: Prisms, Pyramids & Spheres

    Faces, edges and vertices of everyday 3D objects.

  30. 30

    Symmetry, Slides, Flips & Turns

    Lines of symmetry and simple transformations.

  31. 31

    Angles as Amounts of Turn

    Quarter, half and full turns; comparing angles to a right angle.

  32. 32

    Grid Maps & Directions

    Grid references, left/right/north/south and describing pathways.

  33. 33

    Collecting & Recording Data

    Surveys, tally marks and lists.

  34. 34

    Picture Graphs & Column Graphs

    Drawing and reading graphs with one-to-one scale.

  35. 35

    Chance: Possible, Likely & Certain

    Everyday chance language and ordering events by likelihood.

  36. 36

    Written Multiplication: 2-Digit × 1-Digit

    Beyond the 10 × 10 tables: the area model first, then the written algorithm and carrying.

  37. 37

    Order of Operations

    Brackets, then multiply and divide, then add and subtract; left to right within a level. Not in Stage 2, but assumed by every OC paper.

  38. 38

    Comparing Fractions with Unlike Denominators

    Beyond the halving family: renaming both fractions into a shared denominator, and the compare-to-a-half shortcut.

  39. 39

    Mixed Numerals & Improper Fractions

    Counting past one whole, and converting between improper fractions and mixed numerals in both directions.

  40. 40

    Decimals to Three Places

    Thousandths, comparing decimals of different lengths, and rounding to two places. Stage 2 stops at two.

  41. 41

    Function Machines & Working Backwards

    Inverse operations, and undoing a chain of machines in reverse order to find the starting number.

  42. 42

    Kilometres & Distance

    The kilometre, converting to and from metres, and choosing a sensible unit for a distance.

  43. 43

    Calculating Area: Length × Width

    Stage 2 measures and compares area; calculating it from side lengths is Stage 3. Built from counting rows of squares.

  44. 44

    Calculating Volume of a Rectangular Prism

    Layers of cubes leading to length × width × height, and the link between cubic centimetres and millilitres.

  45. 45

    Tonnes & Choosing a Unit

    The gram-kilogram-tonne ladder, two-step conversions, and picking the unit that keeps the number sensible.

  46. 46

    24-Hour Time

    Counting through to 23:59, converting pm times by adding 12, the midnight and midday special cases, and reading timetables.

  47. 47

    Reflex Angles & the Protractor

    Measuring angles in degrees, the five angle names including reflex, and finding a reflex angle by subtracting from 360.

  48. 48

    Two-Way Tables

    Cells that answer two questions at once, row and column totals, finding a missing value two ways, and NOT questions.

  49. 49

    Line Graphs & Timelines

    When a line beats columns, reading values and shape, timelines as number lines of years, and misleading scales.

  50. 50

    Tenths & Hundredths as Decimals

    Extending the place-value chart past the ones column into tenths and hundredths, and the zero that holds a column empty.

  51. 51

    Comparing & Ordering Decimals

    Why 0.7 beats 0.65: comparing column by column from the left, and evening up the places with zeros.

  52. 52

    Decimals and Fractions Together

    A decimal is a fraction with 10 or 100 on the bottom. The hundred grid, and the six conversions worth memorising.

  53. 53

    Money as Decimals

    Cents as hundredths of a dollar, reading a price, and adding, subtracting and giving change with the points lined up.