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Magic Squares and Sum Sequences

Maths · Stage 3
Year 5
Lesson Guide
Explanation
A magic square has the same total along every row, every column and both diagonals. The first move is always the same: find a complete line and add it up. Here the top row is complete, twenty plus fifteen plus sixteen is fifty-one, so every line adds to fifty-one. Then any line with two numbers and one blank gives the blank at once: fifty-one minus the two numbers. The left column gives thirteen for the middle-left cell. But the question wants the bottom-right corner, and the fastest path to it runs through the centre along a diagonal — which is the next step.
Your Turn
A magic square has a complete row 8, 1, 6. What is its total, and what fills the blank in the column 8, □, 4? Check: total 15; blank 3.
Watch Out
A line with TWO blanks cannot be filled yet. Look for a line with exactly one, even if it is not the line you care about.
Explanation
The centre sits on four lines — its row, its column and both diagonals — which makes it the most useful cell in the square. The diagonal from eighteen to sixteen has one blank, the centre: fifty-one minus eighteen minus sixteen is seventeen. Now the other diagonal, from twenty through the centre to the corner, also has one blank: fifty-one minus twenty minus seventeen is fourteen. Two lines and the corner is found, without touching the rest. And notice something about that centre: three times seventeen is fifty-one. In a three-by-three magic square the total is always three times the centre.
Your Turn
Top row 10, 3, 8. What is the centre? Check: total 21, and the centre is always total ÷ 3, so 7.
Watch Out
A diagonal runs corner to corner THROUGH the centre. The cells 20, 15 and 18 are not a diagonal.
Explanation
The classic magic square uses the numbers one to nine. They add to forty-five, spread over three rows, so each line adds to fifteen, and the centre is five. Look at the pairs opposite each other through the centre: eight and two, one and nine, six and four, three and seven. Every pair adds to ten, twice the centre. That is a rule you can carry to any three-by-three magic square. The total is three times the centre; any two cells opposite each other through the centre add to twice the centre. With a centre of seventeen and a corner of twenty, the opposite corner is thirty-four minus twenty, fourteen — no lines needed.
Your Turn
A magic square has total 27. What is the centre? A corner is 12 — what is the opposite corner? Check: centre 9; opposite corner 18 − 12 = 6.
Watch Out
The opposite-pair rule only pairs cells through the CENTRE. Two cells in the same row are not opposite.
Explanation
A sum sequence makes each term from the ones before it. Three, five, eight, thirteen, twenty-one: each term is the previous two added. One, two, three, six, eleven, twenty: each is the previous three added. Check the rule on the terms you are given before you extend it — is it two or three, and is it addition? Then it runs in either direction. Forwards, add. Backwards, subtract: if something, something, seven, eleven, eighteen is a previous-two sequence, the term before seven must be eleven minus seven, four, and the one before that seven minus four, three.
Your Turn
Previous-two sequence: 4, □, 11, □, 29. Fill the blanks. Check: 4 + □ = 11 → 7; 7 + 11 = 18; check 11 + 18 = 29 ✓.
Watch Out
Do not assume "previous two" — count. 1, 2, 3, 6 is previous THREE (1 + 2 + 3 = 6), even though 1 + 2 = 3 also fits at the start.
Explanation
The hardest version puts unknowns inside the sequence. Two, X, zero, Y, six, Z, where each term is the sum of the previous three. Write the rule wherever you can: Y is two plus X plus zero, and six is X plus zero plus Y. So Y is X plus two, and X plus Y is six — two unknowns, two facts, exactly the last lesson. X is two, Y is four, and then Z is zero plus four plus six, ten. Check the whole sequence against the rule. Guess-and-check works as well: try X equals one and the fifth term comes out four instead of six, so X must be bigger. Quiz and exercises now.
Your Turn
Previous-two sequence: 5, A, 12, B. Find A and B. Check: 5 + A = 12 → A = 7; B = 7 + 12 = 19.
Watch Out
Write the rule for a term using the terms BEFORE it, not after. Y = 2 + X + 0 — the 6 comes later and is not part of Y.
📌 Key Points — this lesson in a nutshell
  • In a magic square every row, column and diagonal has the same total. Find the total from any complete line first.
  • Then fill the lines with one blank: total minus the two you have. The diagonals are often the way in.
  • In a 3 × 3 magic square the total is 3 × the centre, and any two cells opposite the centre add to 2 × the centre.
  • In a sum sequence each term is the sum of the previous two (or three). Find the rule, then work forwards — or backwards.
Step 1: Introduction
Step 1 of 5
Rows, columns and diagonals all add to the same number 20151618◆ The top row is complete: 20 + 15 + 16 = 51 So EVERY line adds to 51. That is the key. Now find lines with one blank. A line with two numbers and a blank: blank = 51 − the two numbers. Left column: 20 + □ + 18 = 51, so the middle-left is 13. But the question wants ◆ … … and ◆ is on the diagonal from 20. That diagonal needs the centre. Next step. Do not fill randomly. Aim at the cell the question asks for and find a path to it.
Use one diagonal to find the centre, the other to find the corner 2015161718◆ Diagonal 18 – centre – 16: centre = 51 − 18 − 16 = 17 Diagonal 20 – 17 – ◆: ◆ = 51 − 20 − 17 = 14 Two lines, and the corner is found — without filling the rest of the square. The centre is on four lines (a row, a column, two diagonals), so it is the most useful cell to know. Full square, for the curious: 20 15 16 / 13 17 21 / 18 19 14. Every line is 51. Notice: 3 × 17 = 51. The total is always three times the centre.
The classic magic square uses 1 to 9 816357492 1 + 2 + … + 9 = 45, over three rows so each line adds to 45 ÷ 3 = 15 centre 5 = 15 ÷ 3 opposite pairs: 8 + 2, 1 + 9, 6 + 4, 3 + 7 — all 10 = 2 × 5 Two facts that solve most 3 × 3 puzzles fast: total = 3 × centre. Any two cells opposite each other through the centre add to 2 × centre. Given a centre of 17 and one corner of 20, the opposite corner is 34 − 20 = 14 — instantly. Given only the total 51, the centre is 51 ÷ 3 = 17 — also instantly.
Each term is the sum of the previous two 358132134 3 + 5 = 8, 5 + 8 = 13, 8 + 13 = 21, 13 + 21 = 34 12361120 sum of the previous THREE: 1 + 2 + 3 = 6, 2 + 3 + 6 = 11, 3 + 6 + 11 = 20 Test the rule on the terms you have before you extend it. Two or three? Adding, or something else? Backwards works too: if a, b, 7, 11, 18 is a previous-two sequence, then b + 7 = 11 gives b = 4, and a + 4 = 7 gives a = 3. A missing middle term: 4, □, 11 → the term after 11 is 11 + □, and 4 + □ = 11 gives □ = 7.
2, X, 0, Y, 6, Z — each term is the sum of the previous three 2X0Y6Z Write the rule for each term you can: Y = 2 + X + 0, and 6 = X + 0 + Y. So Y = X + 2, and X + Y = 6. Two unknowns, two facts — the last lesson. X + (X + 2) = 6 → X = 2, Y = 4. Then Z = 0 + 4 + 6 = 10. Check the whole sequence: 2, 2, 0, 4, 6, 10 → 2 + 2 + 0 = 4 ✓, 2 + 0 + 4 = 6 ✓, 0 + 4 + 6 = 10 ✓ Or guess X: try 1 → sequence 2, 1, 0, 3, 4 — the fifth term should be 6, so X is too small. Try 2 → 2, 2, 0, 4, 6 ✓ Every technique from this chapter meets here: the rule, two facts, and guess-and-check. Quiz and exercises now.
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